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Games · Pump paper bot

A pump.fun sniping bot that only trades fake SOL.

Every coin launched on pump.fun, live, as it happens. The bot watches each one for four seconds, scores it, and paper-buys the few that pass. You watch it win and lose with money that does not exist.

connecting0 mints seen0 launches/min0 scoredwatching 0threshold 0.62

BankrollPAPER

5.000 SOL

Net PnLPAPER

+0.000 SOL

Win rate

·

0 won · 0 lost

OpenPAPER

0 / 3

0.2 SOL each

Scored launches · live

Connecting to pump.fun.

Open positions PAPER

Flat. Waiting for a launch that clears 0.62.

Closed trades PAPER

No closed trades yet.

Live data: PumpPortal launch feed and a public Solana RPC. Symbols link to the real coin on pump.fun. Every money figure is PAPER SOL.

What happens to every launchFive stages · about four seconds to a decision

01

Launch

PumpPortal reports a new mint with its dev buy and curve.

02

Watch

Four seconds of trades read off the bonding curve.

03

Score

Buyers, pressure, dev bag and curve, from 0 to 0.99.

04

Enter

0.62 or better: 0.2 SOL PAPER in, fees and slippage paid.

05

Exit

x1.5, a 28% trail, 90 s, or a rug. Whichever comes first.

How it scores a launch

Every launch starts at 0.5. Four signals push it up or down, the total is clamped between 0 and 0.99, and only 0.62 or better gets a paper entry.

Buyers

Is anyone else buying?

Every buy on the bonding curve in the first four seconds adds 0.03, capped at 0.25. A launch nobody touches stays at the starting 0.5.

Pressure

More SOL in than out.

The share of SOL that went in as buys rather than out as sells, centred on half. Pure buying adds up to 0.15. No buys at all costs 0.1.

Dev bag

How much did the creator keep?

The dev buy as a share of the one billion supply. Over 12% costs 0.3, over 6% costs 0.12, under 0.5% costs 0.08. A dev with a modest bag earns 0.08.

Curve

Which way is it moving?

Market cap now against market cap at mint. Up more than 20% adds 0.08. Down more than 10% costs 0.15.

Dev dump

The one hard no.

A single sell that returns at least half the dev’s bag to the curve sets the score to zero, whatever else happened.

Its rules

Fixed rules · every trade

RuleValue
Bankroll5 SOL PAPER, saved in your browser
Stake0.2 SOL PAPER per entry
EntryScore at least 0.62 after a 4 s watch
Max open3 positions at once
Costs1% fee and 3% slippage, on entry and on exit
Take profitMarket cap reaches x1.5 of entry
Trailing stop28% below the peak, once the peak passes x1.15
TimeoutSold at whatever it is after 90 s
RugBelow x0.45 of entry, or a dev-sized sell: exit, valued at x0.45 at most
GraduatedCurve completes: exit at the last price